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Students looking concentrated and engaged in group work in front of a computer

A new blend of learning

Role-playing games are a well known educational tool that will keep students enthralled for hours.

 

At Communico, we combine role-plays with powerful digital tools to give students an immersive simulation of real world institutions and problems.  

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We design web applications that place the players into a social system. The game makes them consider the actions and interests of themselves and others – and act accordingly.

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Our Edu-LARPs are new ingredients to the blend of blended learning.

What people say about us

... an incredibly promising bid for the future teaching methods in the youth educations.”

Thorkild Hanghøj, Professor,  The Center for Applied Game Research, Aalborg University

We were particularly pleased to see that the students used the authentic and action-oriented setting to develop an unusually high and consistent motivation to deal with the game content through discussion and debate.”

Teachers' evaluation, Leonore-Goldschmidt-Schule, Hannover

They get a deep understanding of the EU by using the rules of EU decision-making processes rather than merely reproducing them.”

Rasmus Lundby, Professor,  teacher of civics, Aalborg Katedralskole

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